A Look at Class Stacking in Mythic Uldir



Comment by yager05

on 2018-10-20T08:03:50-05:00

SIN rogue? WTF?

Comment by Dolphudbud

on 2018-10-20T08:12:47-05:00

Sounds better than calling it an ‘Ass Rogue’, I guess?

Comment by alexree

on 2018-10-20T08:14:02-05:00

SIN rogue? WTF?r
r
Bc first 3 letters of assasination rogue wont fit this website policy i guess

Comment by Rykinza

on 2018-10-20T08:15:06-05:00

Sounds better than calling it an ‘Ass Rogue’, I guess?r
r
It’s called Assa rogue. 😛

Comment by Rykinza

on 2018-10-20T08:15:46-05:00

They can type “Windwalker” fully but Assassin is to hard to type… Good job.

Comment by zexsudel

on 2018-10-20T08:17:10-05:00

SIN rogue? WTF?r
r
Assassination Rogue. They didn’t want to use the first 3 letters. Took me a minute too to figure out.

Comment by Vetochka

on 2018-10-20T08:20:29-05:00

SIN rogue? WTF?r
r
Sounds better than calling it an ‘Ass Rogue’, I guess?r
r
In my region it was always called as “mutirogue”, but english regions have more fun namings

Comment by Grogal

on 2018-10-20T08:38:58-05:00

Lol at tank representation. But Blizzard stays in denial… This expansion has by far the worst class balance ever!r
Yet so far I see very little to no changes coming for Warrior or Druid tanks in 8.1…

Comment by Aeliel

on 2018-10-20T08:40:01-05:00

Let’s not give buffs to all classes, they said, that’ll work fine, they said. Yes, let’s just give the buffs to classes that would get taken anyway, that’ll work out super well. We don’t want to make classes too same-y. It’s okay, you guys, you’ll get taken to raid anyway! Or, er, not.r
r
(Yes, I’m aware this post is about mythic, and I’m aware of the extreme class stacking requirements inherent in the world first race. Alas, the combo generated by their failing at class design and their general inability to design fights that aren’t melee unfriendly means the same issue happens basically everywhere else in the game, only slightly less severely. And I am very salty still about the class buffs thing in particular.)

Comment by 123Fakestreet

on 2018-10-20T08:51:30-05:00

Ctrl + f: priest. r
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Results: 0. r
r
D:

Comment by Peredhil

on 2018-10-20T08:56:11-05:00

Ctrl + f: priest. r
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Results: 0. r
r
D:r
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Melee priest spec is slightly weak for mythic raiding…

Comment by SciofSoA

on 2018-10-20T08:58:06-05:00

I prefer “Sass” for assassin.

Comment by Angelar

on 2018-10-20T09:02:00-05:00

They really threw “bring the player not the class” out the window.

Comment by SpacyBoar

on 2018-10-20T09:02:29-05:00

Nice seeing paladins so well represented. It feels good to be useful. Oh wait…

Comment by McSlashed

on 2018-10-20T09:04:57-05:00

The Xalzaix interaction with DoTs seems like a bug to me, but since Blizz hasn’t “fixed” it I guess it’s intended?r
r
The fact that not one single Raid Designer thought about the ramifications of having adds up all the time on the Zul fight just blows my mind. Sub Rogues have been able to damage funnel for a while now with large groups of adds into ST damage. Uninformed designers?r
r
G’huun silence mechanic on orbs just shows some of these end-tier Mythic bosses were never tested internally in a proper manner. When you NEED four Lock gates to deal with a mechanic shows again the lackluster commitment to internal testing the current Dev team has. This goes double for Fetid, who was literally impossible before the second nerf without drastically over-gearing the fight.

Comment by MaXiiczek

on 2018-10-20T09:15:27-05:00

Lol at tank representation. But Blizzard stays in denial… This expansion has by far the worst class balance ever!r
Yet so far I see very little to no changes coming for Warrior or Druid tanks in 8.1…r
r
You are looking at the wrong side, there are nerfs to DK, that’s what’s supposed to make tanks more balanced.

Comment by Alarius

on 2018-10-20T09:19:14-05:00

Nice seeing paladins so well represented. It feels good to be useful. Oh wait…r
r
+1000



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