Challenge Rift 111 Guides – News


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Starym

The patch 2.6.6 (aka Season 18) PTR has come to an end and we’re going to look over some addressed feedback from the blues and the big drama with a 14th stash tab appearing on the PTR.

Let’s start with the 14th stash tab appearing and everyone getting excited, then it being reported, and then people getting upset anyone reported it because they thought if it went through to live as the bug that it was we’d get the tab anyway:

Nevalistis on 14th Stash Tab (source 1, source 2)

Meteorblade:

I’m sure everyone remembers the Stash Tab fiasco from Season 17 PTR / Live, where the number of extra tabs earnable was reduced from 9 to 5, meaning that the maximum possible Stash Tabs was increased to 13 (6 from D3+ROS, 2 from Necro DLC, 5 from Seasons)…
https://us.diablo3.com/en/blog/22976066/season-17-the-season-of-nightmares-begins-517-5-10-2019#pqol

The reasoning we were told was…

So, how come I just earned a 14th Stash Tab on the PTR…
http://ximg.co.uk/images/2019/07/31/d3_ptr_266_season18_conqueror_14th_stash_tab.jpg

 

Setting this expectation before it has any potential to be misconstrued or get out of hand.

This is a bug. The intended cap is 13. We have no plans to further increase stash space at this time.



StuRedman:

 

That actually would have made it much, much worse, assuming it wasn’t already a bug that was in for correction when I checked in on it (it was).

It’s very easy for us to “add stash tabs” in the visual, you-can-see-and-access on an individual basis sense (which is what you were seeing). It is an entirely different thing to add functional ones that won’t break the game once the patch goes live.

So no, adding a stash tab that hasn’t been prepared for that scenario would not have been a good thing, nor would it have magically solved the issues we’ve already gone on , at great length, about as to why this is not something we’re looking to add right now.

That hasn’t changed; if it does, we’ll communicate very clearly and intentionally about it.

Then it’s on to the more interesting stuff regarding the new legendaries, namely:

Messerschmidt’s Reaver (New Legendary Power:Reduce the remaining cooldown of one of your skills by 1 second when you slay an enemy),

Echoing Fury (New Legendary Power:Slaying enemies engulfs the wielder into a Frenzy (Killing enemies increases your attack speed by 15% and movement speed by 5%. This effect stacks up to 5 times) and

The Executioner (New Legendary Power:Attacks will slay enemies with less than (5-10%) health).

The news is that the first two not proccing off of assists or pet kills, while not actually a bug, will be fixed so that they do trigger from those, while the third is actually intended to not work on followers.

Messerschmidt’s Reaver, Echoing Fury (source)

We verified that Echoing Fury (and Messerschmidt’s Reaver) weren’t proccing off of kill assists or pet kills, after multiple reports received. While not explicitly a bug, we do agree that would make for better functionality for both items, so we’ll be making sure both apply when 2.6.6 goes to live.

Thanks for the reports and the feedback, guys!

 

The Executioner (source)

To clarify, I assume you mean that the new ability on Executioner does not proc via the follower. Eirena should still be able to equip the item regardless.

This is actually intended, and not a bug. It was something we discussed internally and came to the conclusion that it would eliminate any kind of gearing choice (and arguably, Follower choice) for players. For now, we’d like to see how Executioner gets used among player builds regardless of Follower, as the intent wasn’t for it to become a Follower-specific addition.

And finally, the PTR closing post:

PTR Closing (source)

Yep, and we got a great amount of feedback. Not all of it will be able to be acted on for 2.6.6 (particularly if it was given in regards to something not new to this patch), but we’ve made several changes already as a result of community feedback.

I’ve also put the PTR forums into read-only mode until we need them again; this way you can reference any posts you (or I) made during PTR indefinitely.
Header image courtesy of ingame.de.



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