Necromancer Beta Patch Notes: May 17 – News

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New Necro legendaries, skill and set tweaks and more.

The latest beta patch is here and it brings lots of Necromancer changes for Bone Armor, Command Skeletons, as well as a couple of passives and we get to see a whole lot of new Necromancer legendaries and some changes to Necro sets! There’s also a new NPC selling literal bags full of legendaries for 200 blood shards.

PTR 2.6.0 – v2.6.0.45499 (source)

PTR PATCH 2.6.0 – v2.6.0.45499

Below you’ll find the preliminary notes for Patch 2.6.0, including the Necromancer beta. Please note that this isn’t the final version and that some changes may not be documented or described in full detail.

Please note that content availability during the beta will vary depending on testing needs.

Table of Contents:




Adventure Mode

PTR Only


New Feature: Challenge Rifts

Explore new builds created by fellow players in a weekly static dungeon. You can access these through the main screen, similar to Adventure Mode and Campaign Mode.

Note: New Challenge Rifts may be available more frequently during the beta.

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New Class: Necromancer

As a master of the dark arts, you wield the powers of life and death necessary to restore the Balance! Necromancers are powerful spell casters who lay waste to their enemies using curses and reanimation—along with an obedient cadre of pets. This new class employs a controlled gameplay style using the raw materials of life: blood and bone.

Necromancer Skills

Army of the Dead

Base Rune

Raise a massive skeletal army to pummel the targeted location dealing 3,000% 12,000% weapon damage in a 15 yard radius

Frozen Army

3,600% 12,000% and they attack all enemies in a line

Dead Storm

Raise a storm of the dead that surround you damaging enemies for 2,000% 15,500% weapon damage over 5 seconds

Unconventional Warfare

Damage increased to 50,000% total weapon damage

Catatonic Grasp

Has been renamed to Blighted Grasp

Has been redesigned

Skeletal hands raise from the ground damaging enemies within 15 yards for 14,000% total weapon damage as Poison over 5 seconds

Bone Armor

Reap of Anguish Harvest of Anguish

Now deals Cold damage instead of Physical


Now deals Poison damage instead of Physical

Limited Immunity

Now begins its cooldown once the immunity effect ends

Command Skeletons

The active ability for this skill now lasts until the target dies or you change the target of your command

Skeletons summoned after issuing the command will also attack the target

Corpse Explosion

Base Rune

Target an area exploding all corpses within 11 yards dealing 150% 250% weapon damage to enemies within 20 yards

Close Quarters

Explodes corpses close to you, dealing 200% 325% weapon damage to enemies within 20 yards

Corpse Lance

Base Rune

Target an enemy to summon projectiles from nearby corpses that cause 750% 900% weapon damage to the target

Land of the Dead

Base Rune

All corpse skills can be used at will for 5 10 seconds

Necromancer Passives

Blood Is Power

Has been redesigned

After cumulatively losing 100% of your maximum Life, all ability cooldowns are reduced by 20%. This effect cannot reduce an ability’s cooldown more than once for each time that ability is used.

Final Service

When this passive successfully prevents death, the Necromancer is immune to incoming damage for 4 seconds

This passive does not require active pets to prevent death and grant immunity

Instead of immediately consuming all pets, this passive will grant 10% health per pet until the Necromancer is at 100% health

Wizard Skills

Mirror Image


This rune has been renamed to “Hard Light”

Bug Fixes

Decay Golem

Fixed an issue where Decay golem was not benefiting from the unlimited corpses granted by Land of the Dead

Fixed a bug where the visuals for Army of the Dead: Unconventional Warfare were not being played

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Scythes and Phylacteries are now sold by some of the vendors throughout the world

Legendary Items

Funerary Pick

Siphon Blood drains blood from 2 additional targets

Trag’oul’s Corroded Fang

The Cursed Scythe rune for Grim Scythe now has a 100% chance to apply a curse

Scythe of the Cycle

Your Secondary skills deal 250-300% additional damage while Bone Armor is active but reduce the remaining duration of Bone Armor by 3 seconds

Dreadgolem Spike

Bone Spear now costs 40 Essence and deals 125-150% additional damage

Bloodtide Blade

Death Nova deals 125-150% increased damage for every enemy within 10 yards

Reilena’s Shadowhook

Bone Spikes generates an additional 2-4 Essence for each enemy hit

Death’s Scythe

Each different Poison skill you use increases the damage of your Poison skills by 75-100% for 15 seconds

Spear of Jesseth

Your Thorns is increased by 10-15% for every enemy afflicted by one of your curses

Lost Time

Your Cold skills reduce the movement speed of enemies by 30%. In addition, your movement speed is increased by 4-5% for 5 seconds. Maximum 5 stacks.

Bone Ringer

The damage bonus of Command Skeletons is increased by 25-30% each second while active

Leger’s Disdain

Grim Scythe deals an additional 7-10% damage for each point of essence it restores

Iron Rose

Attacking with Siphon Blood while at full life has a 15-25% chance to cast a free Blood Nova

The Johnstone

Each corpse consumed in Land of the Dead increases your damage by 10% for 8-10 seconds after it ends

Haunted Visions

Simulacrum now drains 10-15% of your maximum life every second and lasts twice as long

Wisdom of Kalan

Increases the maximum number of Bone Armor stacks by 5

Bloodsong Mail

While in Land of the Dead, Command Skeletons gains the effect of all runes and deals 100-125% increased damage

Requiem Cereplate

When Devour restores Essence or Life above your maximum, the excess is granted over 3 seconds

Mask of Scarlet Death

Revive consumes all corpses to raise a single minion that does an additional 125 – 150% damage per corpse

Fate’s Vow

After consuming 15-20 corpses you unleash a free Death Nova

Moribund Gauntlets

Your Golem has a 10-15% chance to shed a corpse when it is hit by an enemy

Grasps of Essence

When an exploded corpse damages at least one enemy, your Corpse Explosion deals 75-100% increased damage for 6 seconds, stacking up to 5 times

Golemskin Breaches

Your Golem’s damage is increased by 100-125% and you take 25% less damage while you are within 18 yards of it

Defiler Cuisses

Your Bone Spirit’s damage is increased by 75-100% for every second it is active

Steuart’s Greaves

You gain 40-50% increased movement speed for 2 seconds after using Blood Rush

Bryner’s Journey

Bone Spikes has a 10-15% chance to cast a Bone Nova at the target location

Dayntee’s Binding

Decrepify gains an additional 20-30% damage reduction for attacks against you

Razeth’s Volition

Skeletal Mage gains the effect of the Gift of Death rune

Circle of Nailuj

You now raise an additional Skeletal Mage with each cast and they last an additional 2-4 seconds

Prayer of Briggs

Uncursed enemies are pulled to the target location when a curse is applied to them

Krysbin’s Sentence

Bone Spikes, Bone Spear and Bone Spirit deal 125-150% increased damage against enemies that are stunned, frozen, charmed, feared or blinded

Lornelle’s Sunstone

Your damage reduction is increased by 0.75-0.95% for every 1% Life you are missing

Corpsewhisper Pauldrons

Corpse Lance damage is increased by 15-20% for 3 seconds each time you consume a corpse. Max 15 80 stacks

Hellfire Amulet

Necromancer passives have been added for this item

Halcyon’s Ascent

Added skills to this item for the Necromancer

Class Sets

Bones of Rathma ([PH] Bone / Pet Set)

(2) Set Bonus

Your pets have a chance to reduce the cooldown of Army of the Dead by 1 second each time they deal damage

(4) Set Bonus

You gain 1% damage reduction for 5 seconds each time your pets deal damage. Max 50 stacks.

<(6) Set Bonus

Each active Skeleton Mage increases the damage of your minions and Army of the Dead by 200%

Trag’Oul’s Avatar ([PH] Blood Set)

(2) Set Bonus

Blood Rush gains the effect of every rune

(4) Set Bonus

While at full life, your healing from skills is added to your maximum life for 45 seconds. Up to 100% more.

(6) Set Bonus

Spending 10% life grants you a stack of Blood Cascade up to 50 times. Each stack of Blood Cascade increases the damage of life-spending attacks by 200% and also increases the life you lose by 10%. Using a skill to heal will consume a stack and heal for an additional 300%.

Healing from skills consumes one stack regardless of how many targets are hit

Command Skeletons: Dark Mending and Land of the Dead: Land of Plenty no longer consume stacks or receive increased healing

Grace of Inarius ([PH] Saint Set)

(2) Set Bonus

Bone Armor’s damage is increased by 1000%

(4) Set Bonus

Bone Armor stacks are now refreshed. In addition, Bone Armor grants an additional 2% damage reduction per enemy hit

(6) Set Bonus

Bone Armor also activates a Bone Tornado damaging nearby enemies by 375% weapon damage per second as Physical. Enemies hit by the tornado take 850% additional damage from the Necromancer’s abilities and minions

Pestilence Master’s Shroud ([PH] Melee Set)

(2) Set Bonus

Each corpse you consume fires a Corpse Lance corpse fragment at a nearby enemy, dealing 800% weapon damage

(4) Set Bonus

Each enemy hit by Bone Spear reduces your damage taken by 2% up to a maximum of 50%. Lasts 15 seconds.

(6) Set Bonus

Each corpse you consume grants you an Empowered Bone Spear charge that increases the damage of your next Bone Spear by 1000%

Jairoan Arms

(2) Set Bonus

Army of the Dead gains the effect of the Unconventional Warfare rune

Bug Fixes

Fixed an issue causing phylacteries to roll only the lowest possible damage value

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New Zones: The Moors & The Temple of the Firstborn

The fog-enshrouded Moors and the darkened Temple of the Firstborn can be explored in Adventure Mode through a new waypoint on the Act 2 map.

Set Dungeons

The user interface has been updated to better explain tier completion requirements.

With this, the basic completion tier must be finished within the given time limit.

The time limit to complete a Set Dungeon has been increased to 5 minutes

Necromancer Set Dungeons have been added to Adventure Mode

Set dungeon monsters are now tracked on the mini-map when the dungeon begins

All Basic Tier monster kill requirements have been lowered


Four new Waypoints have appeared in Act IV. Each one has bounties to complete. These Realms of Fate are the unintended consequences of the battle between the nephalem and Diablo in the High Heavens.

Greater Rifts

Players who die in solo Greater Rifts can now choose to immediately resurrect. When choosing this option, the time remaining on your death timer will be removed from the remaining Greater Rift time and your cooldowns will be advanced by the same amount.

Bug Fixes

Fixed an issue which sometimes prevented players from completing the “Clear the Forgotten Well” bounty

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D’jank Miem

Players can exchange Blood Shards with this vendor for bags containing gear

The cost per bag has been set to 500 200.

Players will now be able to purchase bags containing new Legendary items in addition to the previous bags containing Set items

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Previous patch notes.

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