Orphea Down to 10,000 Gold – News


A new Heroes of the Storm patch is now live with balance changes, bug fixes and Call of the Nexus. If you queue up for roles that are in short supply, you’ll receive 50% bonus experience for being team players. There’s a “Call of the Nexus” Bonus XP indicator above each Hero on the Hero Selection screen.

The patch also comes with Quick Match improvements mentioned in the 2019 Gameplay Update.  The matchmaker now includes a Tank, Healer, and Ranged Assassin on each team. It’s time to say goodbye to weird team comps!

Blizzard (Source)

We’ve just released a new Heroes of the Storm patch to apply a number of balance changes and bug fixes. 

General

Call of the Nexus

Players who queue for Quickmatch games using roles that are in short supply will receive 50% bonus experience for being team players. Just look for the “Call of the Nexus” Bonus Experience indicator located above each Hero when viewing the Hero Selection screen.

Quick Match will now prioritize creating teams with at least one Warrior, Support, and Ranged Assassin, and will enforce this rule for players queuing as parties of 3 or more as follows:

Parties of 3 must have at least one of the required Hero categories selected to queue.

Parties of 4 must have at least two of the required Hero categories selected to queue.

Parties of 5 are excempt from this rule.

Heroes

Assassin

Alarak

Talents

Level 1

Ruthless Momentum (Passive)

Health threshold for cooldown reduction reduced from 80% to 75%

Level 4

Show of Force (Trait)

Damage Increased from 77 to 80

Level 16

Mocking Strikes (Passive)

Cooldown reduction increased from 2.5 to 3 seconds 

Genji

Stats

Basic Attack range reduced from 5.5 to 4.5

Hanzo

Stats

Basic Attack damage increased from 188 to 198

 

Talents

Level 7

Never Outmatched (W)

Cooldown reduction increased from 2.5 to 3 second per Basic Attack

Cooldown reduction only applies when hitting an enemy Hero with a Basic Attack

Level 16

Flawless Technique (Passive)

Damage bonus increased from 25% to 30%

Giant Slayer (Passive)

Damage increased from 1.5% to 2% of an enemy Hero’s maximum Health

Kerrigan

Stats

Basic Attack damage reduced from 120 to 113

Abilities

Impaling Blades (W)

Damage reduced from 180 to 165

Mana cost increased from 75 to 80

Psionic Pulse (E)

Explosion damage increased from 180 to 195

Mana cost increased from 60 to 65

Talents

Level 1

Assimilation Mastery (Trait)

Health and Mana regeneration increased from 100 to 150%

Level 4

Sharpened Blades (Q)

Damage for killing Minions increased from .5 to 1

Maximum damage bonus increased from 50 to 75

Level 13

Chrysalis (Active)

Cooldown reduced from 90 to 60 seconds

Level 16

Mounting Potency (Q)

Spell Power duration increased from 4 to 5 seconds

Unbridled Energy (Heroic)

Spell Power increased from 30 to 35%

Level 20

Omegastorm (R)

Bonus duration increased from .188 to .25 seconds per tick

Nova

Talents

Level 7

Perfect Shot (Q)

No longer grants an additional stack of Snipe for hitting enemy Heroes

New functionality:

Hitting enemy Heroes now refunds the Mana cost of Snipe

Level 13

Psionic Efficiency (Q)

Hitting enemy Heroes no longer refunds the Mana cost of Snipe

New functionality:

Now grants an additional stack of Snipe for hitting enemy Heroes

Orphea

Stats

Basic Attack Damage increased from 80 to 88

Abilities

Shadow Waltz (Q)

Damage increased from 150 to 165

Crushing Jaws (R)

Cooldown increased from 50 to 70 seconds

Talents

Level 1

En Pointe (Q)

Damage bonus increased from 50 to 75%

Level 16

Lurking Terror (W/E)

Now shares a cooldown with Chomp (W)

Specialist

Abathur

Talents

Level 1

Regenerative Microbes (E)

Healing reduced from 68 to 62

Azmodan

Talents

Level 7

Bombardment (Q)

Range bonus decreased from 2 to 1.5

Level 20

Pride (Q)

Damage bonus reduced from 125 to 100

Support

Ana

Abilities

Healing Dart (Q)

Base Heal amount decreased from 215 to 205

Deckard 

Abilities

Healing Potion (Q)

Cooldown increased from 3 to 4 seconds

Mana cost increased from 20 to 25

Healing increased from 219 to 240

Stukov

Abilities

Lurking Arm (E)

Range increased from 10 to 11

Tyrande

Abilities

Light of Elune (Q)

Charge cooldown increased from 15 to 16 seconds

Talents

Level 1

All Level 1 Talents have been moved to Level 7

Level 7

All Level 7 Talents have been moved to Level 1

Whitemane

Abilities

Desperate Plea (Q)

Cooldown increased from .3 to .5 seconds

Warrior

Blaze

Abilities

Bunker Drop (R)

Allies now have to channel for .5 seconds to enter the Bunker

Talents

Level 4

Feeding the Flame (Q)

Cooldown reduction decreased from 2.5 seconds to 2 seconds

Additional functionality:

Now also refunds 5 Mana each time Flame Stream damages an enemy Hero

Oil Dispersal (W)

No longer increases the Slow amount of Oil Spill

Meltdown (Trait)

Damage reduction increased from 5 to 7% per stack

Maximum Stack Count reduced from 6 to 5

Maximum damage reduction increased from 30% to 35%

Mal’Ganis

Stats

Basic Attack damage reduced from 105 to 100

Abilities

Fel Claws (Q)

Cooldown increased from 8 to 9 seconds

Carrion Swarm (R)

Damage reduced from 66 to 63

Talents

Level 7

Will of Tichondrius (Q)

Damage reduced from 4 to 3% of maximum Health

Yrel

Talents

Level 1

Maraad’s Insight (Passive)

Now only applies the buff when hitting an enemy Hero with a Basic Ability

Bug Fixes

General

Fixed a number of tooltip issues across the game.

Heroes

Lt. Morales: Fixed an issue causing Safeguard to grant an incorrect amount of Armor.

User Interface

Fixed an issue causing the discount amount displayed over Boosts to appear in the wrong place.



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