PvP Hotfixes for February 13th – Healer Mana Regen Nerfs and Neurotoxin Changes



Comment by Pallipwns

on 2019-02-13T21:23:11-06:00

Better late than never, just glad the healer problem is getting fixed finally.

Comment by Radianshot

on 2019-02-13T21:23:37-06:00

Neurotoxin now dead.r
Back to shivr
And I guess spriest/ret/prot paladin off healing isn’t an issue according to these changes..

Comment by deathlavitz

on 2019-02-13T21:26:40-06:00

Neurotoxin now dead.r
Back to shivr
And I guess spriest/ret/prot paladin off healing isn’t an issue according to these changes..r
r
hopefully they read your post and fix that to. hybrid class being able to offheal is still another healer – although weak one due to limited mana.

Comment by Kheridan

on 2019-02-13T21:26:54-06:00

Neurotoxin now dead.r
Back to shivr
And I guess spriest/ret/prot paladin off healing isn’t an issue according to these changes..r
r
They nerfed prot pally healing quite a lot in a previous round of nerfs. I haven’t been having issues with it since then.

Comment by SupraZe

on 2019-02-13T21:37:50-06:00

Better late than never, just glad the healer problem is getting fixed finally.
This doesn’t fix anything lol.

Comment by Eeshen

on 2019-02-13T21:49:06-06:00

This just made DH mana drain even more powerful.

Comment by dembro

on 2019-02-13T21:49:21-06:00

You mean 50%+ Dampening wasn’t exciting?

Comment by mitydk

on 2019-02-13T22:21:32-06:00

Neurotoxin now increases the cooldown of affected spells by 0 sec, down from 3 sec, has no animation, no sound, and is off the GCD.r
r
FIXED.

Comment by Kanariya

on 2019-02-13T22:34:15-06:00

Not nearly enough. Mana drains need to come back entirely.

Comment by Rieman

on 2019-02-13T23:09:02-06:00

You mean 50%+ Dampening wasn’t exciting?r
r
Exactly, during the recent tournament I’ve seen dampening reaching 60%, which is a #$%^ing joke. These mana regen nerfs are welcomed.

Comment by Kissoflife

on 2019-02-13T23:10:56-06:00

This is joke whiners about hybrids since they acutally do something more then just pure mindless dps no wonder why so little watch pvp tournaments or do pvp in comparison to pve where classes actually work and do what they can with their abilities pvp at this point is just joke of whining crybabies.

Comment by Kissoflife

on 2019-02-13T23:16:46-06:00

Neurotoxin now dead.r
Back to shivr
And I guess spriest/ret/prot paladin off healing isn’t an issue according to these changes..r
r
They nerfed prot pally healing quite a lot in a previous round of nerfs. I haven’t been having issues with it since then.r
r
They can heal what now that is problem instead of getting better we gonna cry like on everything we do in pvp whining club and they will nerf it to the point like most classes hit like wet noodle heal like wet noodle and are so unfun so it is not even interesting to watch neither play guess why so little play pvp.

Comment by SupraZe

on 2019-02-13T23:20:52-06:00

Everyone thinking these changes are actually good for the game and fix the problem dont play PvP or Arena. Just watching cdew play Druid in his stream right now is saddening. It gutted more than it “fixed”.

Comment by Jmaclicious

on 2019-02-14T00:22:29-06:00

Blizzard is absolute garbage.. just played 2v2 as a resto druid vs a frost mage…. he spell stole me completely oom, I didn’t run clone because you oom so fast now.. what a joke how the mage doesn’t go oom but yet i can’t even heal because he completely spell stole everything every global with no consequence for him nor a benefit to my team, what a pathetic game.. dishmops need to learn how to design the game, it would help if they actually played PVP. Happily unsubbed, go figure its a dying game. Oh and Prot Paladins in arena accompanying WW monk in 2v2… play against that and tell me why thats a viable comp again? Playing these at 23-2400 cr. Im all for mana changes.. but when another class can spam steal you every single global and theres no consequence for them its just a joke.

Comment by greenegg

on 2019-02-14T01:15:09-06:00

so if neurotoxin incurs a 1 sec cd, does that mean by the time the GCD is over you can use abilities again?

Comment by Mightylorddk

on 2019-02-14T01:46:38-06:00

This would help people who’s doing 2s for the mount. No more insta win for healer combos.

Comment by Mightylorddk

on 2019-02-14T01:47:34-06:00

Blizzard is absolute garbage.. just played 2v2 as a resto druid vs a frost mage…. he spell stole me completely oom, I didn’t run clone because you oom so fast now.. what a joke how the mage doesn’t go oom but yet i can’t even heal because he completely spell stole everything every global with no consequence for him nor a benefit to my team, what a pathetic game.. dishmops need to learn how to design the game, it would help if they actually played PVP. Happily unsubbed, go figure its a dying game. Oh and Prot Paladins in arena accompanying WW monk in 2v2… play against that and tell me why thats a viable comp again? Playing these at 23-2400 cr. Im all for mana changes.. but when another class can spam steal you every single global and theres no consequence for them its just a joke.

If you allow yourself to get hit by mages instead of wall-hugging and put Hots, then my friend you’re the one garbage here. Also continuously spell stealing will make mages OOM quickly. Stop lying out there. And on the contrary, stay happy and don’t resub.

Comment by MaXiiczek

on 2019-02-14T01:54:58-06:00

Sounds like an interesting change, can’t wait to see it in action.

Comment by Gangme

on 2019-02-14T02:24:06-06:00

This game can never be fixed. the problem of Mana is also due to a Mana regeneration that makes no sense, there are no items or talents that speak of MP5. Going to refuel mana in the Arena will be almost impossible due to the excessive mobility of many classes. This game presents many things that do not go, many classes have too many spell cd denfensive and offensive, the game is created based on the PVE. To do damage you have to make the rotation and many main spells are useless, the caster have the insignificant main spell. Example mage Frost the Frostbolt Main spel 1.7 / 1.8 sec cast 8k dmg useless, the monk, rog, war, ret, dh, dk, all melee 8k + dmg are instant. WLock is a tank and chaos bolt dependent, 8k incinerated 46k chaos bolt, I could spend hours talking about things that are not going, because everything does not work. Once the game was based and settled on the classes, that is, first the classes were balanced and then the PVE and the boss mechanics were created. Now first you create the PVE and then adapt the classes on PVE, it is normal that the PVP is unbalanced, that’s why you see hotfixes that speak when you enter the Arena or BG some statistics or cd spell change. The developer proved to be an incompetent and totally unable to fix a game that he himself has ruined with his new ideas from Cataclism. The game is so ruined that in all the duration of the expansion decreases or increases the potential of the classes, example: Increase the rest druid and all play the druid rest then all complain of the rest druid, new hotfix coming: he decreases it and increases the paladin or sham and everyone to play paladin and sham, for the Dps with the same thought. LUL how sad. Thanks blizzard for creating and then destroyed this beautiful game

Comment by Doctor80

on 2019-02-14T02:56:45-06:00

This game can never be fixed. the problem of Mana is also due to a Mana regeneration that makes no sense, there are no items or talents that speak of MP5. Going to refuel mana in the Arena will be almost impossible due to the excessive mobility of many classes. This game presents many things that do not go, many classes have too many spell cd denfensive and offensive, the game is created based on the PVE. To do damage you have to make the rotation and many main spells are useless, the caster have the insignificant main spell. Example mage Frost the Frostbolt Main spel 1.7 / 1.8 sec cast 8k dmg useless, the monk, rog, war, ret, dh, dk, all melee 8k + dmg are instant. WLock is a tank and chaos bolt dependent, 8k incinerated 46k chaos bolt, I could spend hours talking about things that are not going, because everything does not work. Once the game was based and settled on the classes, that is, first the classes were balanced and then the PVE and the boss mechanics were created. Now first you create the PVE and then adapt the classes on PVE, it is normal that the PVP is unbalanced, that’s why you see hotfixes that speak when you enter the Arena or BG some statistics or cd spell change. The developer proved to be an incompetent and totally unable to fix a game that he himself has ruined with his new ideas from Cataclism. The game is so ruined that in all the duration of the expansion decreases or increases the potential of the classes, example: Increase the rest druid and all play the druid rest then all complain of the rest druid, new hotfix coming: he decreases it and increases the paladin or sham and everyone to play paladin and sham, for the Dps with the same thought. LUL how sad. Thanks blizzard for creating and then destroyed this beautiful gamer
r
Gangme you’re right in everything you wrote, but this is a small part of the problems that this game has, we can do many examples, such as healer (/ paladin / monk / disc priest) that make an exaggerated dps (no mana cost 🙂 Too many mobility, too many off healing, many eliminated stat that made this game special such as exspertise, armor penetration defense, resilence, hit, spell penetration, all this disappeared to simplify a game for casual player and due to the incompetence of the developper. The game is now dead and I’m not saying it, but it’s a fact. Gangme you’re right, this developper does not know what the real wow is, I’ve only seen that since he put his hands this game went to die, the statistics speak and the private servers are full. The only person the blizzard was supposed to he was fired, but unfortunately they are friends. The day that wow will die, then they will realize it.r
Maybe the classics will save the blizzard’s economy and finally understand that this developper has to change profession.



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