PvP Talent Changes in Battle for Azeroth



Comment by selkie47

on 2018-05-12T15:19:59-05:00

Resto: Deep Roots Increases the amount of damage required to cancel Entangling Roots by 50%.

The hell is this? Why do we get 50% when the DAMAGE specs all get 100%? So I still have no silence and now my roots will break because I am a freakin healer? Way to go blizz, way to go… -.-

Comment by Kaozchicks

on 2018-05-12T15:39:13-05:00

Any ETA on when you guys will have this in calculator format, like for the talents ?

Comment by nezull

on 2018-05-12T15:49:28-05:00

You read it wrong its changed to 100% the glass is half full dude

Comment by Arraya

on 2018-05-12T16:06:42-05:00

I wish they made a talent where a 100 Maelstrom Earth Shock also spawned an Earthquake below the target’s feet.

Comment by Honduras888

on 2018-05-12T16:07:16-05:00

And of course they nerfed or removed the most useful Warmode “PvE talents”…

Comment by SquirePip

on 2018-05-12T16:13:51-05:00

I wish they made a talent where a 100 Maelstrom Earth Shock also spawned an Earthquake below the target’s feet.

Yeah cause a talent that let you cast 2 spells at once isn’t broken at all in an xpac where they are actively trying to reduce how fast you can cast/use spells and CD’s

Comment by Rashay

on 2018-05-12T16:23:21-05:00

Resto: Deep Roots Increases the amount of damage required to cancel Entangling Roots by 50%.

The hell is this? Why do we get 50% when the DAMAGE specs all get 100%? So I still have no silence and now my roots will break because I am a freakin healer? Way to go blizz, way to go… -.-

You kinda just answered your own question there, bud. Dps specs get it 100% increased because here’s the thing, they’re probably actively damaging the target rooted while a resto druid isn’t. Plus the talent is completely useless most of the time against classes/races that can take away that snare anyway, so…

Comment by Arraya

on 2018-05-12T16:30:19-05:00

I wish they made a talent where a 100 Maelstrom Earth Shock also spawned an Earthquake below the target’s feet.

Yeah cause a talent that let you cast 2 spells at once isn’t broken at all in an xpac where they are actively trying to reduce how fast you can cast/use spells and CD’s

True, it would’ve made a really nice Legion legendary though.

Comment by perculia

on 2018-05-12T16:42:08-05:00

Any ETA on when you guys will have this in calculator format, like for the talents ?

It will probably end up being added to the main talent calc page like it is in game now–the UI isn’t as complex as it was in Legion. If you want to see the list of spells in the database for each spec, head to the links in the “PvP Talents for Each Class” section.

Comment by CrunkenDrunk

on 2018-05-12T16:46:35-05:00

And of course they nerfed or removed the most useful Warmode “PvE talents”…

While it is sad they’ve had to do this it’s completely neccessary. For example on my elemental shaman the removed “Fire and Ice” would of most likely meant just casting flame shock on every single target in a mass pull and casting icefury/frostshocks for the entire expansion. Given the fact that you get a 15% leveling buff it is clear that they don’t want the benefits of warmode to completely overshadow PvE players since in their current state the added dps of the current honor talents would probbably be more time efficient than the current flat levelling buff already implemented.

Comment by Dattoffer

on 2018-05-12T16:49:03-05:00

I think the key word here is “increases”. So you get 150% damages needed to break ?

Comment by nathasil

on 2018-05-12T17:37:30-05:00

This system will not survive the second patch of BFA. Making specs feel MUCH better, faster and gving them cool+fun abilities while worldquesting….and then take them away completely when you enter any kind of dungeon won’t fly. Players will complain that their spec plays VASTLY superior while doing worldquests than while doing the thing that they actually care for: PvE progression.

In Legion, most players never really gave a @#$% about PvP-Talents. PvP is not popular in even the most remote sense of the word right now. And while doing worldquests you do NOT have access to PvP-Talents, even if flagged. Only in the areas of Towers/PvP-WQs you do.

Now they are shoving it down the throat of everybody…and many players will see and experience how much better their spec COULD be if they were just doing a stupid worldquest with War Mode enabled (not PvPing, mind you…just doing worldquests) instead of running the content most of us are actually playing this game for: Dungeons.

This will not stand.

Edit:
I also predict that shards will become dominated by one faction very quickly and players will abuse ways to NOT encounter enemy faction while doing worldquests with War Mode bonuses.

Comment by Aesiria

on 2018-05-12T18:11:57-05:00

Resto: Deep Roots Increases the amount of damage required to cancel Entangling Roots by 50%.

The hell is this? Why do we get 50% when the DAMAGE specs all get 100%? So I still have no silence and now my roots will break because I am a freakin healer? Way to go blizz, way to go… -.-

Seriously, you’re a freaking resto druid. You’re always OP and the best healer in pvp. The last thing you should do is whine about anything.
Go hide behind a pillar, will you.

Comment by FatCheeseMan

on 2018-05-12T18:57:05-05:00

I think I am gonna like this system. May not be perfect but will get me to pvp flag in the open world.

Comment by wolfenspeign

on 2018-05-12T19:12:00-05:00

@wowhead

We really need a proper calculator put up for these, the list above feels incomplete

Comment by wolfenspeign

on 2018-05-12T19:16:58-05:00

The problem I see here is just more pruning by Blizzard. While I welcome war Mode, that main premise is good, however Our actual choices are only 3x talents to distinguish us. And that really sucks. That’s far too little Choice. Some Classes by default will take a mandatory 2x talents (example ~ Warriors will be forced to take spell reflect and war banner and what?) 3x choices is crap. It’s simply making the work Load on Blizzard + testing that much easier. This is a Solution that solves more problems for Blizzard while reducing player-side choice that much further. I’m sorry but having only 3x talents to choose SUCKS. It totally sucks. 4x at the minimum. Should be 6x.

Made a Thread about it on main here, open for discussion
https://us.battle.net/forums/en/wow/topic/20764176430

Comment by perculia

on 2018-05-12T19:26:24-05:00

@wowhead

We really need a proper calculator put up for these, the list above feels incomplete

The Honor Calculator is gone on the beta, which players are familiar with in Legion. There is simply a list of talents you scroll through when you hit the ‘show PvP talents’ button on your main talent calculator. There are also fewer PvP talents available in BFA than in Legion.

While our PvP Talent database links such as Blood DK Honor Talents may seem short, we have verified in game that these are all the available PvP talents for each spec on the beta.

We have included all of these PvP Talent database links in the “PvP Talents for Each Class” section of the article. If you would like another way to navigate to that section, go to Database > Spells > Honor Section and then narrow down the class/spec you are interested in.

Comment by Flapjakk

on 2018-05-12T19:33:25-05:00

Wait, no more Racial Passives in PVP?

Comment by wolfenspeign

on 2018-05-12T19:33:41-05:00

@wowhead

We really need a proper calculator put up for these, the list above feels incomplete

The Honor Calculator is gone on the beta, which players are familiar with in Legion. There is simply a list of talents you scroll through when you hit the ‘show PvP talents’ button on your main talent calculator. There are also fewer PvP talents available in BFA than in Legion.

While our PvP Talent database links such as Blood DK Honor Talents may seem short, we have verified in game that these are all the available PvP talents for each spec on the beta.

We have included all of these PvP Talent database links in the “PvP Talents for Each Class” section of the article. If you would like another way to navigate to that section, go to Database > Spells > Honor Section and then narrow down the class/spec you are interested in.

Fair enough for now, Thanks WowHead.
Blizzard is likely rolling out a new build soon enough, hopefully will be more ‘complete’
Thanks for the very prompt response.
🙂

Comment by SuoSon

on 2018-05-12T19:37:06-05:00

In all honesty, after testing DfA for rogue a little here and there…it’s utterly useless, absolutely terrible. You are losing to much active dmg time on the enemy and it mainly just makes for some sort of extra shadowstep to get after the enemy, which you don’t really need that much as Sub. 15% more dmg on the eviscerate does not even add up for the time you are incapable of attacking. I really wish they’d do that one over again :/

But warmode is great, all in all, I love the concept, execution, how it feels, it’s great! a solution-bat for many of the open pvp problems.



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