A first look at datamined Azerite traits in Battle for Azeroth.
Set bonuses are gone in Battle for Azeroth and we’re going to empower Azerite armor in order to unlock traits. Here’s a first look at Azerite traits that are currently available as of Alpha Build 26231.
Check out our Battle for Azeroth Content Hub for the latest information about WoW’s next expansion!
Categorized Azerite Traits
The following Azerite traits have a class and/or specializations listed:
Dark Grudge – Death Strike heals for an additional 0.5 sec of damage taken, and Death Strike deals an additional 231 damage.
Decimate – Obliterate has an additional 5% chance to trigger Rime, and Obliterate deals an additional 539 damage when it critically strikes.
Scourge the Unbeliever – Scourge Strike grants your Ghoul 5 energy, and Scourge Strike deals an additional 231 damage.
Seething Chaos – Chaos Strike generates 3 Fury over 3 sec, and increases your Critical Strike by 0 for 9 sec.
Gaping Maw – Lesser Soul Fragments heal for 3% more, and Soul Cleave deals 97 additional damage.
Long Night – Increases the duration of Moonfire by 1 sec, and Moonfire grants 0 Mastery for 15 sec.
Bloodline – Rip has 2% additional critical strike chance, and deals an additional 36 total damage.
Twisted Claw – Mangle deals an additional 3% damage against bleeding targets, and grants you an absorb shield that prevents 385 damage for 6 sec.
Rejuvenating Breath – Increases the duration of Rejuvenation by 1.1 sec and the total healing of Rejuvenation by 42.
Aspect of the Cheetah – Adds an additional 77% speed to the initial 3 seconds of Aspect of the Cheetah.
Flashing Fangs – Kill Command increases the damage of your next Cobra Shot by 326.
Ride the Lightning – Increases the critical strike chance of Aspect of the Wild by an additional 5% and causes your attacks to deal 77 additional Nature damage, chaining to up to 2 targets.
Rotting Jaws – Kill Command has a chance to deal 77 to 385 additional damage and grants you 6 Focus over 3 sec.
Arrowstorm – Increases the damage of Aimed Shot by 77 and has a 4% chance to reset the cooldown of your Rapid Fire.
Piercing Shots – Each arrow fired by Rapid Fire has a 4% chance to hit an additional target.
Seize the Initiative – Aimed Shot has an additional 8% critical strike chance against targets that are above 90% health, and Aimed Shot deals an additional 434 damage.
Raking Talons – Raptor Strike has an additional 6% critical strike chance against targets that are below 50% health, and Raptor Strike deals an additional 83 damage.
Vigorous Wings – Increases the duration of Aspect of the Eagle by 8 sec and causes your Mongoose Bites to deal an additional 462 damage when they critically strike.
Whirling Rebound – Increases the damage of Hatchet Toss by 77 and causes it to return to you, dealing 539 damage to enemies it strikes.
Arcane Pummeling – Each wave of Arcane Missiles deals 14 more damage than the previous one.
Blast Radius – Arcane Blast deals 5% damage to all enemies within 5 yds of the primary target, and deals an additional 231 damage.
Ignition Point – Ignite damage from Fireball is increased by 5%, and Fireball deals an additional 69 damage when it critically strikes.
Packed Ice – Frostbolt has 5% additional critical strike chance, and deals 139 additional damage.
Fit to Burst – Keg Smash clears 3% of your damage delayed with Stagger, and Keg Smash deals an additional 69 damage.
Swift Roundhouse – Blackout Strike has an additional 5% chance to critically strike, and deals an additional 125 damage.
Invigorating Brew – Vivify does an additional 173 healing when empowered by Thunder Focus Tea.
Divine Illumination – Holy Shock has 5% additional critical strike chance, and does 139 additional damage and healing.
Righteous Bastion – Shield of the Righteous grants damage reduction for 0.50 additional seconds, and does 55 additional damage.
Zealotry – Crusader Strike deals an additional 6% damage over 4 sec, and does 111 additional damage.
Discipline / Holy
Pillar of Light – Smite has an additional 5% chance to critically strike, and it deals an additional 69 damage.
Discipline / Shadow
Torment of Torments – Shadow Word: Pain’s duration is increased by 1.0 sec, and it deals 139 additional damage instantly.
Bindings of Fate – Casting Heal on an ally also heals you for 8% of the value, and Heal restores an additional 208 health.
Contaminant – Mutilate has a 10% chance to apply additional Deadly Poison, and does 124 additional damage.
Swashbuckler – Saber Slash has 3% additional chance to strike twice, and does 49 additional damage.
Subtle Blade – Nightblade’s duration is increased by 1.0 sec, and deals 14 additional damage whenever it deals damage.
Astral Shift – Increases the damage reduction of Astral Shift by an additional 77%
Embrace of the Tides – Increases the critical healing of Healing Surge by 154 and causes it to prevent up to 231 damage over the next 6 sec.
Healing Way – Healing Surge critically heals for an additional 5%, and further heals for 462 more on targets below 35%.
Overloaded – Increases Lightning Bolt’s Overload chance by 5% and damage by 154.
Elemental / Restoration
Flames of the Forefathers – Increases the damage of Lava Burst by 308 and causes it to grant an additional 5 Maelstrom.
Lightningburn – Increases the damage of Chain Lightning by 77 and causes your Fire spells to deal an additional 231 damage for 4 sec.
Electropotence – Increases the critical chance of Stormstrike by 8 and causes Stormstrike critical strikes to deal an additional 231 damage.
Storm’s Eye – Increases the critical strike chance of Crash Lightning by 77 and increases the radius of Crash Lightning by 1.
Striker’s Grace – Reduces the cooldown of Stormstrike by 5% and increases the damage it deals by 90.
Ancestral Reach – Increases the healing of Chain Heal by 77 and causes it to bounce an additional time.
Suffer – Agony’s duration is increased by 1 sec, and it deals 162 additional total damage.
Meteoric Flare – Hand of Gul’dan has a 5% chance to refund a Soul Shard when it hits a target, and deals an additional 69 damage.
Unshackled Fel – Chaos Bolt deals 5% damage to all other enemies within 5 yds of the primary target, and deals an additional 231 damage.
Heavy-Handed – Mortal Strike refunds 3 Rage and deals 121 additional damage.
Bloodcraze – Bloodthirst has 5% additional critical strike chance, and deals 146 additional damage when it critically strikes.
Battering Ram – Devastate, Thunder Clap, and Revenge have an additional 5% chance to reset the cooldown of Shield Slam, and Shield Slam deals an additional 104 damage.
Uncategorized Azerite Traits
Traits listed here do not have a Class/specialization assigned yet or may be available to more than a single Class. Most of the traits falling under this category could be classified as role traits available to damage dealers, healers and tanks.
Item level-increasing traits
Azerite Empowered – Increases the item level this item by 5.
Embrace of the Sands – Critical strikes by your abilities have a chance to create a localized Sandstorm, damaging enemies and healing allies within 10 yards for 308 every 2 sec for 6 sec.
Fury of the Sands – Attacks have a chance to deal 77 additional Physical damage. Critical strikes by this damage are multiplied by 300%.
Gutripper – Your damaging abilities have a chance to deal 347 Physical damage to the target. Gutripper occurs much more often against targets below 30% health. (Approximately 5 procs per minute).
Heed My Call – Your damaging abilities have a chance to deal 154 to your target, and 15 to enemies within 3 yards of that target.
Traits that increase primary / secondary stats by a flat amount
Increase Versatility 15 – Increases your Versatility by 15.
Haste – Increases your Haste by 19.
Strength – Increases your Strength by 20.
Agility 20 – Increase your Agility by 20.
Item – Proc Mastery – Your harmful spells have a chance to grant 229 mastery for 20 sec.
Traits that increase secondary stats
Blood Siphon – Increases your Mastery by 28 and your Leech by 14.
Elemental Whirl – Your damaging abilities have a chance to grant you Elemental Whirl, increasing your Critical Strike, Haste, Mastery, or Versatility by 77 for 10 sec. (Approximately 2 procs per minute)
Lifespeed – Increases your Haste by 28 and your Avoidance by 14.
Longstrider – Increases your movement speed by 10% of your highest secondary rating, up to 3%.
Mote in the Eye – Your abilities have a chance to grant you 462 critical strike rating, decreasing by 77 every 2 sec.
On My Way – Increases your Versatility by 28 and your Speed by 14.
Overwhelming Power – Your damaging abilities have a chance to grant you 25 applications of Overwhelming Power. Each stack of Overwhelming Power grants 38 Haste. An application of Overwhelming Power is removed every 3 sec or whenever you take damage.
Traits with absorbtion effects
Bulwark of the Masses – When you are surrounded by 4 or more enemies, gain a shield that absorbs 832 damage. Cannot occur more than once every 15 sec.
Resounding Protection – Every 30 sec, gain an absorb shield for 208 for 30 sec.
Traits with healing effects
Azerite Fortification – When stunned, immobilized, or knocked back, you heal for 347.
Azerite Veins – Taking damage has a chance to grant you Azerite Veins, healing you for 34 every 3 sec. Lasts 18 sec or until you are fully healed.
Champion of Azeroth – Contributing to the death of an enemy of Azeroth heals you for 624 and grants you 22 Versatility for until cancelled, stacking up to 2 times.
Impassive Visage – When you take damage, heal for 139. Cannot occur more than once every 6 sec sec.
Vampiric Speed – When an enemy you damaged dies, you heal for 624 and gain 49 Speed for 6 sec
Savior – Your heals on targets below 35% health have a chance to heal for an additional 208. (Approximately 5 procs per minute).
Self Reliance – While no enemies are within 20 yds, you heal for 70 every 3 sec.
Woundbinder – Your healing effects have a chance to increase your Haste by up to 62 for 6 sec. Healing lower health targets will grant you more Haste. (Approximately 2 procs per minute).
Gemhide – When dealt damage greater than 10% of your maximum health, gain 31 Avoidance and 138 Dodge for 10 sec.
Winds of War – Taking damage grants you 14 Dodge for 3 sec, stacking up to 10 times.
Placeholder traits that are likely going to be replaced in future builds:
Netherlight Fortification – Increases the item level of your artifact by 5.
Portal: Dalaran – Broken Isles – Creates a portal, teleporting group members that use it to Dalaran in the Broken Isles.
Test Azerite Power – This power has 0 points.
Not Yet Implemented Azerite Traits
Traits that do not exist in the database yet.