Upcoming Changes to Shards & Loot Boxes in Heroes of the Storm – News


The latest patch comes with a lot of exciting new content available for testing, ranging from Hero reworks up to the new Caldeum Complex event, and revamped Hero roles.

Patch Highlights

The latest content patch will go live next week.

You can now convert 10,000 Gold into 500 Shards (PTR values are subject to change at any time throughout testing).

Hero Roles have been reworked. You can find more details in this post.

Hero and Team League have been merged into a single Ranked queue called Storm League.

Loot Chests can no longer be purchased with Gems.

Rare Loot Chests can be purchased for 3,000 Gold each.

A new Caldeum Complex Event comes with new skins and rewards. Caldeum Complex Loot Chests will have a chance to contain items from previous Lunar New Year Spring Events.

Chromie and Lucio have been reworked. Click here for a full list of updated abilities and talents.

Chromie’s Sand Blast (Q) now deals 50% damage to Structures, Dragon’s Breath’s (W) ground warning is no longer visible to enemies, and the spell fires 3 blasts with a 0.75 delay towards a vector targeted direction, Time Trap (E) must now be detonated and affects friendly targets.

Lucio’s Wall Ride has been moved to (Z). He received a new trait called “Push Off”.

While Wall Ride is active, you can jump off the wall, dealing 100 damage and slowing all enemies hit by 75% for 1 second.

Lucio has a new Heroic ability High Five (R1) that can be activated to quickly skate towards a target allied Hero, healing them for 250 and granting Unstoppable for 1 second, with a 15 second cooldown per allied Hero.

Blizzard (Source)

Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting until the week of March 25. As always, if you encounter any bugs during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.

General

The cap on maximum negative Armor has been increased from -25 to -75, now that different Armor effects no longer stack

Developer Comment: The negative Armor cap was originally instituted as a safety precaution so that stacking long term negative Armor effects wouldn’t lead to degenerate gameplay. We don’t anticipate many effects to go beyond -25, but there are a few cases where this can happen (including the new Unraveling Talent on Chromie and Sgt. Hammer’s Shrapnel Mines).

Hero Roles Update

Updated roles include: Tank, Bruiser, Support, Healer, Melee Assassin, and Ranged Assassin

For more information, please review our blog here

Loot chests are no longer available for Gem purchase

Rare loot chests are now available for Gold purchase (3000 each)

New Event: Caldeum Complex

Welcome to the Caldeum Arcopolis, 2103 AD. A city bought and sold a hundred times over, now giant Mega Corporations hold more sway in the ever-shifting politics of the world than governments. Down on the rain slicked streets, humans, mutants, machines and synthetics all struggle to find their place in the light of the neon glow beneath the towering monuments to capitalism lording over them.

With such oppression, the common people often turn to a life of crime. The leader of one of the largest gangs, the Azure Dragons, goes by the nickname, Chromie. Both a hacker and an anti-corporate street artist, many have said her work has an almost prophetic quality, as if she sees through time itself. The corporate media would have you believe she uses her gang of hackers to illegally ensure her prophecies become true, but lately her work has turned dark, as if she’s seen a cataclysmic force on the horizon…

Recently, the Dragons have found an ally in the Onyx Turtles. While it’s rare to see the gangs working together, as the noose of systemic oppression has grown tighter, those in the underbelly of the mega-city have had to find new ways to survive. Kharazim and his Turtles are a harder sort of stock than most, with many known gladiators and street fighters serving in the ranks. This new alliance has provided the Azure dragons a strong defense against threats in the physical world.

High above, the Jigoku Cybenetics Corporation, a primary manufacturer of mechanical augmentations, has become a target of both groups. In the mean streets, human enhancement has become one of the few options left to move the playing field more into the favor of those willing to bend the law. But their efforts have not gone unnoticed, and any who would dare to impugn the honor of Jigoku find themselves in the sights of the CyberOni, Jigoku’s elite agents: merciless killers at the beck and call of their bureaucratic masters.

Caldeum Complex Quest Chain

Make Contact with the Dragons: Capture 8 Mercenary camps in winning games

Reward: Azure Dragons Spray and 3 Day Boost

Meet the Azure Prophet: Win 2 games as a Melee or Ranged Assassin

Reward: Azure Dragon Chromie Portrait and a Caldeum Complex Loot Chest

Earn the Turtles’ Trust: Contribute 25,000 XP in winning games

Reward: Onyx Turtles Spray and 250 Gold

Spar with Kharazim: Win 2 Games as Healer or Support

Reward: Onyx Turtle Kharazim Portrait and Cyberpunk Phrases Pack

Join the Tigers’ Hunt: Kill 150 Minions in winning games

Reward: Ivory Tigers Spray and 250 Gold

Prove Your Valor to Johanna: Win 2 games as Tank or Bruiser

Reward: Ivory Tiger Johanna Portrait and a Caldeum Complex Loot Chest

Take Down the CyberOni Butcher: Achieve 50 takedowns in winning games

Reward: Jigoku Cybernetics Spray and Jigoku Cybernetics Butcher Portrait

Raid Jigoku Cybernetics Research Facility: Destroy 10 Forts or Keeps in winning games

Reward: Jigoku Cyber Oni Warboar and 500 Gold

Caldeum Complex Loot Chests

Starting the week of March 26, all Loot chests earned through progression (except Hero-specific Chests), Heroes Brawl, or by spending Gold will be Caldeum Complex Loot Chests. These loot chests guarantee at least one item from the Caldeum Complex or previous years’ Lunar New Year Spring events. Carve out your place among the infamous gangs and score yourself some sweet loot before the streets calm on April 30!

Note: Loot Chests earned prior to the start of this event will not become Caldeum Complex Loot Chests.

Storm League

Hero League and Team League have been merged into a single ranked queue: Storm League

Players must have 16 or more Heroes available and account level 50 or above to queue for Storm League

Additional Details:

Players can choose their preferred roles in the Ranked menu, so other team members can understand their play style

Players can see party members’ win count under their rank badges on the Storm League queue screen

The starting MMR in Storm League will be taken from a player’s last highest MMR from Hero League or Team League, whichever is higher

Players will be prevented from queuing up in Storm League as a party together if their rank difference is more than 2 leagues apart

There is a tooltip available to indicate this

Exception: For players in a party of 5, any member outside the party’s League spread maximum will not be counted toward matchmaking requirements

Exception: Players who have not yet placed are able to play with anyone

Leaderboards have been updated to reflect Storm League

Heroes

We have recently revamped hero roles. For more information on this, check out our blog here.

Healers

Lúcio

Abilities

Crossfade (W)

Healing decreased from 16 to 15 per second

Movement Speed aura reduced from 20% to 10%

Amp It Up (E)

Healing Boost heal reduced from 114 to 112 per second

Speed Boost Movement Speed reduced from 45% to 30%

Wall Ride (Z)

Moved from (Trait) to (Z)

Skate Mode (Z)

Removed

New Trait – Push Off

While Wall Ride is active, you can jump off the wall, dealing 100 damage and slowing all enemies hit by 75% for 1 second

Talents

Level 1

Maximum Tempo (E)

Removed

Party Mix (E)

Moved from Level 7

New Talent – Smooth Moves (Z)

Increase Wall Ride duration by 1 second; while Wall Ride is active, your Basic Attacks heal Lúcio for 30% of their damage and restore 0.5 Mana

Level 4

Chase the Bass (Q)

Removed

Subwoofer (Q)

Additional functionality:

Close enemies are knocked back 75% further

Quest: Hit 3 enemy Heroes with the same Soundwave

Reward: Increase Soundwave arc by 50% and range by 20%

New Talent – Supersonic (Trait)

Push Off recharges 100% faster while you have the Wall Ride buff

Level 7

Sonic Amplifier (W)

Removed

Reverse Amp (W)

Moved from Level 10

New functionality:

While Amp It Up is active, Healing Boost deals 50 damage a second and Speed Boost slows by 20% to enemies in the aura

New Talent – Good Vibrations (Q)

Every enemy hit with Soundwave grants Lúcio a 35-point Shield for 7 seconds; this value is tripled for enemy Heroes hit

Level 10

New Heroic – High Five (R)

Activate: Quickly skate towards target allied Hero, healing them for 250 and granting Unstoppable for 1 second (15 second cooldown per allied Hero)

Level 13

Beat Mixing (W)

Removed

Can’t Stop, Won’t Stop (Trait)

Removed

Back in the Mix (Trait)

Removed

Hard Style (Trait)

Removed

Slip (Z)

Moved from Level 1

New functionality:

While Wall Ride is active you gain 20 Armor and if you pass through an enemy Hero, you gain 40% Movement Speed for 1 second

New Talent – All Together (W)

Each allied Hero in your Crossfade aura grants 5% base Movement Speed (this bonus stacks with other Movement Speed buffs)

New Talent – Heavy Casters (Trait)

Push Off no longer Slows but instead Stuns enemies for 0.5 seconds

Level 16

Bring it Together (E)

Removed

Up the Frequency (E)

No longer reduces Mana Cost

Additional functionality:

While Wall-Riding, increase your Basic Attack range by 40%; Basic Attacks lower the cooldown of Amp It Up by .45 seconds

New Talent – Up to Eleven (E)

Activate: Increase the duration of your active Amp It Up by 2 seconds (60 second cooldown)

Level 20

Synaesthesia Auditiva (E)

Removed

Bonus Track (E)

Removed

Nonstop Remix (R)

Removed

New Heroic Mastery – Mixing Fire (R)

You can now High Five enemy Heroes, damaging them for 225 and reducing all healing done to them by 50% for 3 seconds.

Passive: Increase the duration of Amp It Up by 1 second

New Talent – House Party (W)

All of your healing is increased by 10% for each allied Hero in your aura

New Talent – Summer Anthem (W)

Activate: Other allies in your Crossfade aura cannot be reduced below 1 Health for 1.5 seconds (75 second cooldown)

Developer Comment: Lúcio’s rework is unlocking some new ways to help your allies and further harass your enemies! His old Trait, Wall Ride, is still completely functional but has been moved to his Mount (Z). The replacement Trait, Push Off, is a new utility Ability that gives Lúcio more mobility with a built-in way to peel enemies for his allies.

That is just the beginning, though, as Lúcio has also gained a new Heroic Ability—High Five. This Ability allows him a small bit of burst healing to help compete with Sound Barrier while also granting an on-demand Unstoppable buff to allies that may have bitten off more than they can chew. If you were a big fan of Reverse Amp, no need to worry, it stays on his kit in the form of a talent and has similar functionality! In response to the added power, we are slowing him down a little so he is not quite as frustrating to lock down.

Ranged Assassins

Chromie

Abilities

Sand Blast (Q)

Now hits all enemy types, though stops travel after one hit

Deals 50% damage to Structures

Baseline quest has been removed

Casting a Sand Blast now spawns an Echo that replicates Chromie’s Sand Blasts and Basic Attacks, dealing 50% damage; Maximum of one Echo active at a time

Damage reduced from 315 to 280

Cooldown increased from 2.5 to 3 seconds

Cast time reduced from .8125 to .5 seconds

Initial missile speed has been reduced, but acceleration has been added

The time the missile takes to travel its full distance has been increased from .4375 to .625 seconds

Dragon’s Breath (W)

Ground warning is no longer visible to enemy heroes

Damage reduced from 390 to 195

Now fires a succession of 3 blasts with a 0.75 second delay towards a vector targeted direction

Cooldown increased from 8 to 15 seconds

Mana cost increased from 50 to 75

Time Trap (E)

Once placed, now requires Chromie to re-activate the Trap with (D) to detonate and puts all units in the area in Time Stop

Now affects allies as well as enemies

Search area increased from 1.5 to 2 radius

Mana cost increased from 25 to 30

Health increased from 300 to 500

Timewalker/Bronze Talons (Trait)

The Bronze Talons Basic Attack component of her trait has been removed

Talents

Level 1

Deep Breathing (W)

Stacks increased from 12 to 25

Bonus reduced from 5 to 2 per stack

Bonus at maximum stacks reduced from 140 to 50

New Talent – Once Again the First Time (Q)

Quest: Hit an enemy Hero with Sand Blast 40 times

Reward: Sand Blast’s maximum Sand Echoes increased from 1 to 2

Mounting Sand (Q)

Removed

Level 2

Andorhal Anomaly (E)

Moved from Level 18

No longer causes all three charges to refresh at once

Additional functionality:

Reduces the cooldown of Time Trap by 5 seconds

All Time Traps are detonated at the same time

New Talent – Chronic Conditions (E)

After Time Stop ends, enemies affected by Time Trap are Slowed by 25% for 3 seconds and allies gain 25% Movement Speed for 3 seconds

New Talent – Time Troubles (E)

After Time Stop ends, enemies affected by Time Trap lose 20 Armor for 3 seconds and allies gain 20 Armor for 3 seconds

Enveloping Assault (W)

Removed

Timely Surprise (E)

Removed

Level 5

Mobius Loop (W)

Cooldown reduction reduced from 3 to 1.5 seconds per enemy Hero hit

Mana return reduced from 100 to 40 per enemy Hero hit

Bronze Talons (Q)

Has been redesigned

When Chromie hits an enemy Hero with Sand Blast, she deals 30% additional Basic Attack damage for 5 seconds

New Talent – A Proper Greeting

Passive: When Chromie damages a Slowed, Rooted, or Stunned enemy Hero, she deals 25% additional damage for 5 seconds

Dragon’s Eye (W)

Removed

Chrono Sickness (E)

Removed

Level 8

Slowing Sands (R1)

Redesigned: Slow now increases the longer an enemy is in the affected area

Now Slows by 5% every 0.25 seconds, up to a maximum of 70%

Temporal Loop (R2)

Range reduced from 11 to 8

Now also increases the recharge rate of Chromie’s Basic Abilities by 500% for 3 seconds

Level 11

Here and There (Active)

Now has a range of 9

Now teleports Chromie to a targeted location near a Sand Echo, and teleports the Sand Echo back to her old location

New Talent – Gnome Speed Ahead! (Q)

After casting Sand Blast, Chromie gains 200% increased Health and Mana Regeneration and 20% Movement Speed for 3 seconds

Bye Bye! (B)

Removed

Level 18

New Talent – Unravelling (R1)

Every 0.25 seconds, enemy Heroes Slowed by Slowing Sands have their Spell Armor reduced by 2, up to 30

Stuck in a Loop (R2)

Now also increases the duration of Temporal Loop’s cooldown reduction buff by 3 seconds

New Talent – Blessing of the Bronze

Passive: While Chromie is alive, she and all her allies gain 10% Movement Speed and their Basic Abilities recharge 30% faster

Pocket of Time (R1)

Removed

Developer Comment: Our goal with this Chromie update is to create various degrees of success that Chromie can enjoy, so that she doesn’t feel like quite the same all-or-nothing mage that she’s historically been. Traditionally, Chromie has often required a hard counter to keep her in check or completely wrecked an opposing team, creating polarizing experiences.

We’re instituting a lot of changes that allow Chromie to get partial success with her Abilities (multiple Sand Blasts baseline, 3 blasts of Dragon’s Breath), while also widening her toolkit (friendly Stasis, Basic Attack damage, PvE damage). While we’re diversifying her kit, we also want to make sure that Chromie feels special, and we think that her Sand Echoes and predictive gameplay with Dragon’s Breath are still unique parts of her that embody the feeling of artillery mage while still having moments of counter play for opponents.

Lunara

Talents

Level 4

Blossom Swell (Q)

Movement Speed bonus reduced from 15% to 12%

This Movement Speed bonus now stacks with other Movement Speed bonuses

Developer Comment: Due to Lunara’s unique Movement Speed mechanics, our recent update to Blossom Swell was not as beneficial to Lunara as we had hoped. To address this, we are slightly reducing its bonus but allowing it to stack with other Movement Speed bonuses, including Lunara’s trait, which should dramatically increase the total Movement Speed that she gets from this talent.

Bug Fixes

Fixed an issue where the healing nameplate UI would be hidden when the total equals 0.

Fixed an issue where broadcasts would sometimes appear twice when sent

Revamped Hero roles, further reworks, and a merged Hero & Team League are coming soon!



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