Upcoming Changes to Uldir for November 27th – Nerfs to Fetid Devourer, Mythrax, and G’huun



Comment by arcklep

on 2018-11-21T12:47:28-06:00

yikes this is going to make things much easier

Comment by Alcest

on 2018-11-21T12:52:38-06:00

– Guild’s attempting G’huun for the first time tonight, this is awesome to hear about Boils being nerfed to 2.r
– Mythrax nerfs are pretty minor. Nothing huge there.r
– WOW, Fetid might as well just give you the loot now. That’s pretty busted. Putrid’s way weaker and the adds having 10% less HP is a massive boon to lower DPS groups.

Comment by Draccy

on 2018-11-21T12:54:01-06:00

This reminds me to maybe actually do the raid.

Comment by sinangelus

on 2018-11-21T12:58:05-06:00

About time for the usual last minute cutting edge sale. r
r
According to front page only slightly above 500 guilds killed it so far, these numbers are far lower than previous raids, no one should be surprised tbh, every raid was nerfed late in the tier one way or another. By now people have already maxed reorigination arrays so that won’t be any more help. Even Kil’jaeden reached around 800 cutting edge kills post nerfs, hope G’huun can beat it because KJ was a big guild killer.

Comment by GSLewish

on 2018-11-21T13:33:23-06:00

G’huun is one of the worst fights ever for the colloquial phrase “bring the player, not the class.” As a whole Uldir was one of the worst raids designed around this supposed design philosophy. This nerf and the ones recently have done some good to alleviate this, but it is too little too late. Guilds have had to have players reroll certain classes completely and regear over the course of the first part of this expansion. The changes need to come way sooner. At this point it is a slap to the face of the player base.

Comment by Darklite

on 2018-11-21T14:03:51-06:00

yikes this is going to make things much easierr
r
Good.

Comment by hotaru251

on 2018-11-21T14:09:29-06:00

maybe more alliance guilds will clear mythic now?

Comment by VijoPlaysOnYT

on 2018-11-21T14:37:10-06:00

Small typo. The description says it’s the “last 3 bosses of Uldir”, but that’d be Zul, Mythrax and G’huun, not Fetid Devourer and the other 2.

Comment by ZorkKnight

on 2018-11-21T15:06:47-06:00

G’huun is one of the worst fights ever for the colloquial phrase “bring the player, not the class.” As a whole Uldir was one of the worst raids designed around this supposed design philosophy. This nerf and the ones recently have done some good to alleviate this, but it is too little too late. Guilds have had to have players reroll certain classes completely and regear over the course of the first part of this expansion. The changes need to come way sooner. At this point it is a slap to the face of the player base.r
r
Maybe you missed the memo, but they said they wanna do “bring the class, not the player” again in BfA

Comment by Ominous

on 2018-11-21T15:09:10-06:00

G’huun is one of the worst fights ever for the colloquial phrase “bring the player, not the class.” As a whole Uldir was one of the worst raids designed around this supposed design philosophy. This nerf and the ones recently have done some good to alleviate this, but it is too little too late. Guilds have had to have players reroll certain classes completely and regear over the course of the first part of this expansion. The changes need to come way sooner. At this point it is a slap to the face of the player base.r
r
They’ve been intentionally dialing back on this since philosophy the introduction of the fixed Mythic size, with the idea that groups attempting this difficulty take it seriously and will be more mindful of what they bring. Some fights require specific classes/specs (e.g. Blast Furnace), and they reintroduced class buffs/debuffs. The intent was that they were going too far in the homogenization direction, so they had to course correct.r
r
I personally feel that bringing back class buffs/debuffs and the use of specific specs for clearing mechanics is dumb, regardless of the difficulty, but that’s clearly not their opinion. It’s just not that much of a surprise.

Comment by Jaigar

on 2018-11-21T15:54:26-06:00

G’huun is one of the worst fights ever for the colloquial phrase “bring the player, not the class.” As a whole Uldir was one of the worst raids designed around this supposed design philosophy. This nerf and the ones recently have done some good to alleviate this, but it is too little too late. Guilds have had to have players reroll certain classes completely and regear over the course of the first part of this expansion. The changes need to come way sooner. At this point it is a slap to the face of the player base.r
r
They’ve been intentionally dialing back on this since philosophy the introduction of the fixed Mythic size, with the idea that groups attempting this difficulty take it seriously and will be more mindful of what they bring. Some fights require specific classes/specs (e.g. Blast Furnace), and they reintroduced class buffs/debuffs. The intent was that they were going too far in the homogenization direction, so they had to course correct.r
r
I personally feel that bringing back class buffs/debuffs and the use of specific specs for clearing mechanics is dumb, regardless of the difficulty, but that’s clearly not their opinion. It’s just not that much of a surprise.r
r
The only reason I run heroic is practice and its a lil bit fin. However, when I don’t have a DH+Mage buffing me in raid, I don’t bother even trying. Sure I can use a scroll, but its not the same, and its hard to gauge if I actually am playing better without those. r
r
I actually decided not to mythic raid this tier because I just don’t like Mythic Uldir. The last 3 bosses are just bad.

Comment by wslucanm

on 2018-11-21T16:06:37-06:00

Yes, but maybe you have to consider that ,the reason behind this, is that 20 man is not working for ppl to form and maintain mythic raiding, and also the fact that maybe BFA is not that appealling/rewarding for ppl to keep playing it. The point being, its not only a matter of raid dificulty.



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