Upcoming Small Glimmer of Light Proc Nerf on Rise of Azshara PTR



Comment by Leftkeywest

on 2019-06-05T20:03:31-05:00

Fun build, “MUST NERF!” – Blizzard

Comment by GGInflux

on 2019-06-05T20:04:03-05:00

ahh yes, nerfing the only azerite trait and build keeping us competitive at a top end level.

Comment by Raziel767

on 2019-06-05T20:18:00-05:00

Nerfing the only thing keeping paladins viable meanwhile resto druid aren’t touched. Amazing class design as usual blizzard. I don’t even why this %^&* still surprises me.

Comment by Leftkeywest

on 2019-06-05T20:22:47-05:00

Nerfing the only thing keeping paladins viable meanwhile resto druid aren’t touched. Amazing class design as usual blizzard. I don’t even why this %^&* still surprises me.r
r
I’m convinced everyone at Blizzard HQ that’s a healer is a Rdruid, exception is Ion.

Comment by grayshirt

on 2019-06-05T20:29:02-05:00

This is in line with how they have treated other classes and specs overperforming traits throughout this expansion.

Comment by Samocc

on 2019-06-05T20:38:08-05:00

Despite all the negative comments above, this nerf is totally reasonable, in fact it’s smaller than what many of us expected, should be a 3-4% HPS nerf overall in Raids.

Comment by Mobiluncus

on 2019-06-05T20:42:54-05:00

Most paladin healers in the guilds I’m in use Glimmer of the Light, I still enjoy going with 3x Grace of the Justicar and some other traits. Mainly as a full out melee healer, constant output is pretty good if you have max amount of people close to you/boss. For mythic+ and raid HPS meters, those talents and traits are kinda garbage, but it works out.r
This nerf won’t affect me in any way so I can’t complain.

Comment by Rhxde

on 2019-06-05T20:55:09-05:00

Nerfing the only thing keeping paladins viable meanwhile resto druid aren’t touched. Amazing class design as usual blizzard. I don’t even why this %^&* still surprises me.r
r
Resto druids aren’t even a problem at the moment so this rage is not pointed in the right direction. Just because a class is popular doesn’t necessarily mean it’s overperforming, because resto druid sure isn’t overperforming. (In raid at least, M+ and PVP aside). We all saw this coming to Glimmer of Light, though I think 12% may be a bit too much on the high end.

Comment by Bordi

on 2019-06-05T21:02:52-05:00

FUN ALERT MUST NERF NOW. You came out last week and said you were just looking at changes to how it devalues intellect now you are gonna nerf glimmer healing by (THE ONLY @#$%ING AZERITE TRAIT THAT IS WORTH A DAM ON PALLYS) by 10-12% …..get the hell out of here WOW Devs this is the first time Pallys actually feels fun in a long ass time and its not broken there are plenty of healers competing with h pallys. STOP Looking at the logs ppl are posting because they are immensely skewed with the pally being the only healer or running 3 healers just to get the HPS wow affect. The fact you came out and said you weren’t looking at nerfs just to turn around a week later and announce nerfs IS 100% BLIZZARD. We dont have a 3min cooldown that affects HPS (Aura Mercy is beyond a joke and healing is equal to healing stream totem vs a Healing Tide Totem) ya we can go on wowanalyzer and see the DRPS from DEVO and plead with players that it does make a difference even tho it doesnt show on charts…why not give us a viable 3min cd if you are not which you havent then leave the Glimmer build alone its hard enough to get HPS high without any actual 3min cd worth a dam to HPS.

If you ppl gave us another trait worth a single dam we would not have just 1 cookie cutter viable build but since you have dumbass traits that 0% of the #$%^ing community use such as….

Worthless &*!@ing azerite

#1 Moment of Compassion: Flash of light heals for additional 694 when on a beacon target. (NEWS FLASH YOU AREN’T SUPPOSE TO HEAL THE BEACON TARGET 100% DEFEATS THE &*!@ING PURPOSE OF THE BEACON)

#2 Divine Revelations: While Infusion Proc is active Flash of Light (which you shouldnt use on proc, use Holy light…less mana more healing baseline and as fast as Flash of Light on proc.) heals for additional 2380 and Holy light refunds 559 mana (Those are backwards AF, Flash should restore mana not increase its heal thats already being increased by the Infusion Proc, Holy Light should get the increased heal since its longer cast and cost less mana. ASS BACKWARDS BLIZZ)

#3 Grace Justicar is @#$% and heres is why Prot pallys could run this and out heal a holy pally in raid because they get 2 judgement charges while we only get to use 1 every 10+ secs for minimal raid healing. Not only that but the play style feels 100% like &*!@ and boring

Leaving you with Radiant Incandescent (Blizz actually got a trait worth a dam) and Light of Dawn which you basically use 1 just for the range increase because the original range is %^&*ing joke and light of dawn is our only spell that heals more than 1 target at a time (also a joke). So yes Glimmer is the only thing keep us alive atm and you went and !@#$ing nerfed it. Blizz never fails to disappoint

Comment by Bordi

on 2019-06-05T21:13:59-05:00

Nerfing the only thing keeping paladins viable meanwhile resto druid aren’t touched. Amazing class design as usual blizzard. I don’t even why this %^&* still surprises me.r
r
Resto druids aren’t even a problem at the moment so this rage is not pointed in the right direction. Just because a class is popular doesn’t necessarily mean it’s overperforming, because resto druid sure isn’t overperforming. (In raid at least, M+ and PVP aside). We all saw this coming to Glimmer of Light, though I think 12% may be a bit too much on the high end.r
r
The simple fact is R druids have been broken for m+ and pvp since basically launch of BFA. You dont see anything besides druids in high end m+ or pvp any other healer basically is not wanted so why does blizz decide to take the 1 thing pallys a minimally good at before changing anything else? Makes no sense every single MDI or Arena Tourney is a dam R druid and blizz just keeps whistling and looking to ^&*! other classes instead. that i believe was Rhxde’s point

Comment by Monaro213

on 2019-06-05T22:29:26-05:00

I’m baffled by the hostility toward the incredibly minor nerf here. There’s nothing wrong with bringing an out of line spec back in line, and the amount of throughput a glimmer paladin has especially compared to their mana costs is obscene. A small nerf is fine. It’s less significant than what Discipline rightfully received at the end of Uldir, and the spec is performing just fine at this present moment.r
r
It’s still going to leave paladin as one of the top performing healers, it’s still going to play the exact same, and you’re not suddenly going to find yourself bottoming out meters if that’s really what your concern is here. 70th percentile and upwards for M BoD it’s the overall highest performing healer, and it is miles ahead of every other healer (overall) for M CoS. Cabal is pretty egregious, but Uu’nat is more even. I assume the small kill pool is skewing things slightly. Heroic CoS HPal is the top healer from the 60th percentile upwards. r
r
You’ll be fine with this slap on the wrist, chill out.

Comment by argetunga

on 2019-06-05T22:44:30-05:00

Incredibly minor nerf for sure kappa. Look blizzard does not completely murdered your spec. You should take that. For sure i should take that man especially after they promised they not going to touch it and especially after their @#$% class designers make pala unplayable for the whole uldir and first part of bod. Very reasonable to nerf spec that just start to add at least some minimal amount of competition to high end content.

Comment by Monaro213

on 2019-06-05T23:10:51-05:00

The Holy segment in the Hammer of Wrath discord seems to think it’ll work out to be a 4-5% nerf. That’s incredibly minor, especially even before factoring in how it is gonna play with the new essences and what-have-you. r
r
They addressed their previous statements too, and given the misgivings they presented in that post I’m surprised it was a slight throughput nerf and not, say, a duration nerf or something else.

Comment by argetunga

on 2019-06-05T23:31:50-05:00

how the 5% nerf is minor? How people decide that h pala is overperforming. It is literally good only for two last bosses of BoD. IS it wrong that specific healer spec will overperform on the several boss encounters due to unique damage patterns in that encounter? How the f** is it fair to nerf spec that has so many downsides and literally one upside — good hps. Pala feelt so bad in BFA. I was w8 for some buffs since the start of BFA. Hpala was literally worst at the start and shaman was somewhere near him. Guess what shaman got like 3-4 back to back buffs, hpala get NOTHING ABSOLUTELY NOTHING. And now when it has finally become decent it is nerfed. Not even 1complete tier passed and it is already nerfed to the reason that it has a slight advantage in hps because some people use aura of mercy which is literally worse raid cooldown ever created in this game and give up few of the utility options that they have with devo aura while other healers have #$%^ tonn of utility. Feels badman.

Comment by soulxkrypt

on 2019-06-05T23:39:24-05:00

All of you saying “fun build must Nerf”- Blizzard, are pretty dumb considering this nerf sounds about right for balancing considering you are one of the most mana efficient healers in the game and still competitively one of the top healers in the raid this nerf isn’t going to ruin this build or holy paladins at all. Those of you who play holy paladins needs to chill out, and don’t completely freak out when u see a small nerf.

Comment by argetunga

on 2019-06-05T23:46:17-05:00

All of you saying “fun build must Nerf”- Blizzard, are pretty dumb considering this nerf sounds about right for balancing considering you are one of the most mana efficient healers in the game and still competitively one of the top healers in the raid this nerf isn’t going to ruin this build or holy paladins at all. Those of you who play holy paladins needs to chill out, and don’t completely freak out when u see a small nerf.
i wonder why rdruid is not being touched then. If mana efficiency is the reason for nerf why you mana efficiency is not being touched? What competitive hpala bring to the raid besides BoP?I can tell what shaman brings to the raid mass roots, mass stun, totem with br, wind rush totem, slt which is just the best, tremor totem. fair for sure hpala need nerf to the only thing he is good at

Comment by TheBolivar

on 2019-06-06T00:12:00-05:00

Make this actual talent, not some azerite bs.

Comment by mozpioz

on 2019-06-06T00:16:21-05:00

Nerfing the only thing keeping paladins viable meanwhile resto druid aren’t touched. Amazing class design as usual blizzard. I don’t even why this %^&* still surprises me.r
r
Resto druids aren’t even a problem at the moment so this rage is not pointed in the right direction. Just because a class is popular doesn’t necessarily mean it’s overperforming, because resto druid sure isn’t overperforming. (In raid at least, M+ and PVP aside). We all saw this coming to Glimmer of Light, though I think 12% may be a bit too much on the high end.r
r
The simple fact is R druids have been broken for m+ and pvp since basically launch of BFA. You dont see anything besides druids in high end m+ or pvp any other healer basically is not wanted so why does blizz decide to take the 1 thing pallys a minimally good at before changing anything else? Makes no sense every single MDI or Arena Tourney is a dam R druid and blizz just keeps whistling and looking to ^&*! other classes instead. that i believe was Rhxde’s pointr
r
I don’t disagree that rdruids desperately need a nerf, but for M+ purposes ONLY. In raid, they’re nothing near spectacular. I think it’s counterproductive to bring up M+ balance issues on a post clearly centered around raid balancing.

Comment by mozpioz

on 2019-06-06T00:19:35-05:00

All of you saying “fun build must Nerf”- Blizzard, are pretty dumb considering this nerf sounds about right for balancing considering you are one of the most mana efficient healers in the game and still competitively one of the top healers in the raid this nerf isn’t going to ruin this build or holy paladins at all. Those of you who play holy paladins needs to chill out, and don’t completely freak out when u see a small nerf.r
i wonder why rdruid is not being touched then. If mana efficiency is the reason for nerf why you mana efficiency is not being touched? What competitive hpala bring to the raid besides BoP?I can tell what shaman brings to the raid mass roots, mass stun, totem with br, wind rush totem, slt which is just the best, tremor totem. fair for sure hpala need nerf to the only thing he is good atr
r
Devo, beacons, sac, HoJ(though not really utilised bc most raid encounters don’t call for cc like this), bubble (soaks), insane DPS when healing isn’t needed. Check Holypalaswe’s M uunat kill. He doesnt do any healing on the opener but competes with actual dps roles for a good 30 seconds. You’re being either hyperbolic, or you’re tragically uninformed to say glimmer is the only thing that hpal is good for.

Comment by argetunga

on 2019-06-06T00:25:13-05:00


i wonder why rdruid is not being touched then. If mana efficiency is the reason for nerf why you mana efficiency is not being touched? What competitive hpala bring to the raid besides BoP?I can tell what shaman brings to the raid mass roots, mass stun, totem with br, wind rush totem, slt which is just the best, tremor totem. fair for sure hpala need nerf to the only thing he is good at

Devo, beacons, sac, HoJ(though not really utilised bc most raid encounters don’t call for cc like this), bubble (soaks), insane DPS when healing isn’t needed. Check Holypalaswe’s M uunat kill. He doesnt do any healing on the opener but competes with actual dps roles for a good 30 seconds. You’re being either hyperbolic, or you’re tragically uninformed to say glimmer is the only thing that hpal is good for.
Man people argue that pala overperforms in healing. You cant have both devo and ,mercy aura you need to choose you know. You are not going to overperform if you using devo. beacons it is just another healing ability I see no point in mentioning that. SaC is the worst target safe in the game. DPS is not even near to be insane, shamans and disc priest have times more dps. I dont see why you assume post is centered around balancing in raid and not balancing in general. I don’t even understand how can you call hpala dps insane, have you played legion?



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