Weekly Brawl – Pull Party: August 24th – News

Whitemane’s down to 10,000 Gold and a new balance patch has arrived with changes to a number of Heroes including Chromie, Kel’Thuzad, Whitemane, and Raynor!

Blizzard (Source)

We’ve just released a new Heroes of the Storm patch to apply a number of balance changes and bug fixes.





Sand Blast (Q)

Damage increased from 300 to 315

Dragon’s Breath (W)

Damage increased from 360 to 390

Bronze Talons (Passive)

Bonus Basic Attack damage increased from 100 to 125%



Death and Decay (Q)

Cooldown reduced from 6 to 5 seconds

Periodic damage increased from 70 to 82

Frost Nova (W)

Cooldown reduced from 10 to 8 seconds

Damage reduced from 212 to 180

Master of the Cold Dark (Trait)

First reward no longer grants cooldown reduction

First reward now grants the Glacial Spike ability

Duration reduced from 4 to 3 seconds

Frost Blast (R)

Damage increased from 100 to 115

Minimum speed increased from 1 to 5

This matches the starting speed of Pyroblast

Shadow Fissure (R)

Damage reduced from 400 to 360

Cooldown reduced from 20 to 16 seconds

Mana cost reduced from 60 to 45


Level 1

Blighted Frost (W)

Bonus damage increased from 50 to 75%

Level 4

Strip Shields (E)

Shield amount increased from 120 to 128

Level 7

Glacial Spike (Active)


New Talent: Ice Cold (1)

Reduce the cooldown of Glacial Spike by 5 seconds and increase its damage by 250%

Accelerated Decay (Q)

Bonus damage decreased from 25 to 20%

Level 13

Chain-Link (E)

Now only requires 1 Hero to be pulled by Chains of Kel’thuzad

Cooldown reduction increased from 4 to 5 seconds

Icy Grasp (W)

New functionality:

Increase the slow of Frost Nova by 10%.  Each time Kel’thuzad deals damage to enemy Heroes that are slowed by Frost Nova, its duration is increased by .5 seconds

Level 16

Arcane Echoes (Q)

Cooldown reduction increased from 1.25 to 1.5 seconds

Hungering Cold (W)

Adjusted functionality:

Enemies that are rooted take an additional 55 damage each time they are damaged by Kel’Thuzad



Basic Attack Damage increased from 92 to 103

Basic Attack Damage scaling reduced from 5 to 4%


Level 1

Ace In The Hole (Passive)

Damage bonus reduced from 20 to 15%

Level 13

Giddy-Up (W)

Bonus baseline Movement Speed reduced from 10 to 8%

Level 16

Paint Them Red (Q)

Healing done from Penetrating Round decreased from 100 to 90%



Basic Attack damage increased from 48 to 50


Level 16

Lead Rain (Q)

Slow increased from 20 to 30% 




Level 1

Greed (Q)

Quest completion 20% damage bonus now applies to all non-heroic targets, not just Minions and Mercs.

Wrath (Q)

Quest completion bonus damage reduced from 100 to 75% of Annihilation value.

Level 4

Hellforged Armor (W/D)

Armor bonus reduced from 30 to 25

Level 16

Total Annihilation (Q)

Damage reduced from 5 to 4% of target’s maximum Health

Hell Rift (E)

Demon Warrior buff duration reduced from 6 to 5 seconds




Level 13

Ancient Blessings (Trait)

Damage reduced from 68 to 62

Healing reduced from 100 to 90

Potion of Revival (Q)

Healing increased from 30 to 35%

Super Healing Potion (Q)

Healing bonus increased from 75 to 80%

Level 20

Bottomless Flask (Q)

Recharge time increased from 6 to 8 seconds



Cloud Serpent (W)

No longer has a cast time (Currently .25) and no longer cancels existing move orders.


Level 13

Gale Force (E)

Blind duration bonus reduced from 1 to .75 seconds

Level 20

Mistweaver (Active)

Heal reduced from 165 to 149



Healing Beam (Q)

No longer cancels existing move orders.

Safeguard (W)

No longer cancels existing move orders.



Base Maximum Health increased from 1682 to 1765

Health Regeneration increased from 3.5 to 3.7

Basic Attack damage increased from 249 to 261


Level 4

Vigorous Reuptake (Trait)

Bonus Healing increased from 25 to 30%



Level 1

Clemency (W)

Passive cooldown reduction increased from 3 to 4 seconds

Level 4

Unwavering Faith (Q)

Desperate Plea Mana cost reduction decreased from 30 to 15

High Inquisitor (W)

Mana return per Desperation stack increased from 60 to 75

Indulgence (E)

Secondary lash Mana return reduced from 30 to 25

Level 16

Radiance (Q)

Heal amount reduced from 200 to 175

Level 20

Judgment Day (R)

Damage bonus reduced from 50 to 30%




Level 4

Psionic Synergy (E)

Armor amount increased from 15 to 20

Level 20

Plasma Burn (Trait)

Damage increased from 60 to 70



Level 4

Shattered Ground (W)

Splash damage bonus reduced from 75 to 100%

Level 16

Giant Slammer (W)

New Functionality:

Seismic Slam and Basic Attacks deal 1.25% of the target’s Maximum Health as bonus damage



Fixed an issue that could cause Damage Reduction visual effects to persist indefinitely.

Heroes, Abilities, and Talents

Cassia: Fixed an issue that could cause Valkyrie to fail to pull its target if Cassia entered movement commands in the direction opposite the pull.

Kel’Thuzad: Fixed some confusing wording in the tooltip for the Hungering Cold talent.

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