Weekly Collection Update: October 23rd – News

The latest Heroes of the Storm content patch is now live with Mal’Ganis, disabled Haunted Mines, and changes to certain Support abilities to only work on Heroes.

Patch Highlights

Mal’Ganis is now live and you can check out our build guide here. The Hero is also available in the talent calculator.

The game no longer supports DirectX9 and the 32-bit version of the client.

Haunted Mines have been removed from all gameplay modes.

Ana’s Healing Dart now pierces targets at full Health.

Multiple Support abilities have been reworked to only work on Heroes.

Blizzard (Source)


Heroes of the Storm no longer supports DirectX 9 and the 32-bit version of the client.


Unranked Battleground Rotation:

The Battleground Rotation for all Unranked modes has been adjusted to the following:

Alterac Pass

Battlefield of Eternity

Blackheart’s Bay

Braxis Holdout

Cursed Hollow

Dragon Shire

Garden of Terror

Hanamura Temple

Infernal Shrines

Sky Temple

Tomb of the Spider Queen

Towers of Doom

Volskaya Foundry

Warhead Junction

Haunted Mines: Haunted Mines has been removed from all gameplay modes. It will still be available to be played in Custom Games.

Mercenaries: Sappers can no longer have their charge attack interrupted by a Silence effect. Silencing Sappers will still prevent them from starting to channel this ability

New Hero: Mal’Ganis (Warrior)

Cunning and intelligent, Mal’Ganis was chosen to bring Arthas Menthil into the Lich King’s service. After manipulating the prince into purging Stratholme of life, he finally fell to Frostmourne as Arthas’s first act as the Lich King’s champion… yet a demon does not die so easily.


Vampiric Touch

Mal’Ganis heals for 45% of damage dealt to enemy Heroes and 15% of damage dealt to non-Heroes.

Basic Abilities

Fel Claws (Q)

Violently slash in the chosen direction, dealing 78 damage to enemies.

Reactivate to slash up to 2 more times. The third slash Stuns enemies for 0.75 seconds.

Necrotic Embrace (W)

Desecrate the air, dealing 119 damage to nearby enemies and gaining 25 Armor for 3 seconds.

Night Rush (E)

After 0.75 seconds, gain 50% Movement Speed for 2 seconds. While active, Mal’Ganis can move through enemy Heroes and put them to Sleep for 2.5 seconds.

Heroic Abilities

Carrion Swarm (R)

After 1 second, disperse into an Invulnerable swarm of bats for 3 seconds, dealing 74 damage per second to enemies.

Vampiric Touch heals for 100% of Carrion Swarm’s damage to Heroes.

Dark Conversion (R)

Channel on an enemy Hero for 0.75 seconds, then swap Health percentages with the target over 3 seconds.


Support Heroes

We’ve unified certain Support abilities to only work on Heroes (not minions or Mercenaries):


Gift of Life (Q)

Breath of Life (Q-Dragon Form)


Pixie Dust (E)

Li Li

Healing Brew (Q)


Healing Totem (Active – Level 4)

Earth Shield (W – Level 13)


Light of Elune (Q)


Holy Light (Q)





Healing Dart (Q)

Healing Dart will now pierce targets at full Health.


New Bundles

The following new bundles are available for a limited time!

Mal’Ganis Heroic Bundle

Death & Undeath Bundle

Meat Wagon Bundle

New Announcer


New Mount

Meat Wagon

Northrend Meat Wagon

Blackrock Meat Wagon

Deathguard Meat Wagon

New Skins


Dreadmachine Mal’Ganis

Neocarbon Dreadmachine Mal’Ganis

Master Deadmachine Mal’Ganis

Infernal Mal’Ganis

Northrend Mal’Ganis

New Portraits, Sprays, and Emojis

Several new emoji packs and portraits have also been added to the game. 

Bug Fixes


AI Heroes: Fixed multiple cases of AI-controlled Heroes incorrectly using their abilities.

Spell Power: Fixed an issue where Spell Power would no longer affect a Hero’s abilities after they died. (For example: Jaina’s Blizzard will now continue to deal bonus damage if she received increased Spell Power but died before the second and third waves.)

Statis/Time Stop: Fixed an issue where player created terrain could move Heroes affected by Stasis or Time Stop.


Garden of Terror: Fixed an issue where all three Garden Terrors could spawn in a single lane.

Minions/Mercenaries: Fixed an issue where Heroes could block the movement of Catapults, preventing them from passing through intact gates.

User Interface

Fixed an issue where a space would appear before the player’s name in a Whisper.

Heroes, Abilities, and Talents

Ana: Fixed an issue where Ana’s Shrike healing was not accurately reflecting her damage done (via Spell Power or her target’s Armor).

Chromie: Fixed an issue where Temporal Loop’s return location would appear incorrect if a movement ability was used by the target.

Diablo: Fixed an issue where Diablo would not be displaced by knockback and similar effects while casting Overpower.

Gall: Fixed an issue where not all cases of Damage Reduction would work on Gall.

Gul’dan: Fixed an issue where Darkness Within’s bonus Spell Power would not increase the healing of Drain Life.

Kharazim: Can now Radiant Dash to all allied units, including Mercenaries, Creep Tumors, and Toxic Nests.

Li-Ming: Fixed an issue where Tal Rasha’s Elements would grant bonus damage to Calamity after being twice in a row.

Murky: Egg Hunt’s Slime no longer benefits from Slime talents.

Sylvanas: Targets of Mind Control will now clear their move orders when affected by the ability.

Uther: Fixed an issue where Holy Fire’s damage was affected by Spell Power.

Mal’Ganis is now live and it’s time to check out our build guide and the official patch notes.

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